
Thesis: Markov-Chain WFC
Implementing a model for Wave Function Collapse that uses Markov-chains. built using my own Prodigy C++ game engine

3D Time attack racing game using the Nvidia PhysX vehicle SDK. built using my own Prodigy C++ game engine

Created an AI implementation as .dll for AI Ant battle arena at Guildhall using C++.

A project to integrate NVIDIA PhysX and Vehicle SDK into my Prodigy C++ game engine

Creating a simple rigid-body 2D Physics system for my Prodigy C++ game engine